Office Chair Experience Vol. 2: "Work Simulator"

2024
Experience, Game, Installation

Office chair, PC, Short-throw projector, OpenFrameworks (C++), OpenCV, Microsoft Kinect Azure depth camera, speakers, presenter’s remote

An office chair functions as the interface for a hybrid coin-collection game and labor simulation. The player or worker navigates the floor to accumulate projected pennies within a fixed duration, returning to a defined boundary to secure their earnings. Each session is monitored through a Microsoft Azure Kinect depth camera, with a presenter’s remote provided for intermittent calibration of the tracking system.

Office chairs are the synonyms of white collar jobs. Where there is an office chair, you find abstracted value productions. “Work Simulator” turns an office chair into coin collection game interface.

A presenter’s remote is remapped to control the game interface.
The player moves on the projected arena to accumulate pennies.
A/V setup